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<li class="navelem"><a class="el" href="namespace_slic3r.html">Slic3r</a></li><li class="navelem"><a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a></li>  </ul>
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="_triangle_mesh_8hpp_source.html">TriangleMesh.hpp</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a193142ccf13bbc7009cabd4907f76fe6"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a193142ccf13bbc7009cabd4907f76fe6">TriangleMesh</a> ()</td></tr>
<tr class="separator:a193142ccf13bbc7009cabd4907f76fe6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae0d15595597f022a11057ba1e9703c57"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ae0d15595597f022a11057ba1e9703c57">TriangleMesh</a> (const <a class="el" href="namespace_slic3r.html#a3e902317d6a5dd562530764ca117df76">Pointf3s</a> &amp;points, const std::vector&lt; <a class="el" href="class_slic3r_1_1_point3.html">Point3</a> &gt; &amp;facets)</td></tr>
<tr class="separator:ae0d15595597f022a11057ba1e9703c57"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0a7db7f1f6a68c3195d7217c23a195ab"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a0a7db7f1f6a68c3195d7217c23a195ab">TriangleMesh</a> (const <a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a> &amp;other)</td></tr>
<tr class="separator:a0a7db7f1f6a68c3195d7217c23a195ab"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6e09124a86716072d6a5bf16a68409bb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a6e09124a86716072d6a5bf16a68409bb">operator=</a> (<a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a> other)</td></tr>
<tr class="separator:a6e09124a86716072d6a5bf16a68409bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a83ae150823ff9e0815c0b42fb1b21ea4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a83ae150823ff9e0815c0b42fb1b21ea4">swap</a> (<a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a> &amp;other)</td></tr>
<tr class="separator:a83ae150823ff9e0815c0b42fb1b21ea4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aefe1df9108630f6940e000f2f3ab3350"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aefe1df9108630f6940e000f2f3ab3350">~TriangleMesh</a> ()</td></tr>
<tr class="separator:aefe1df9108630f6940e000f2f3ab3350"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af2f81d94450674bf72246258645933cc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#af2f81d94450674bf72246258645933cc">ReadSTLFile</a> (const std::string &amp;input_file)</td></tr>
<tr class="separator:af2f81d94450674bf72246258645933cc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2ef5e81ea5384d64086270ef382863f3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a2ef5e81ea5384d64086270ef382863f3">write_ascii</a> (const std::string &amp;output_file)</td></tr>
<tr class="separator:a2ef5e81ea5384d64086270ef382863f3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa11877f13a283c2308e72656825eb0bc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aa11877f13a283c2308e72656825eb0bc">write_binary</a> (const std::string &amp;output_file)</td></tr>
<tr class="separator:aa11877f13a283c2308e72656825eb0bc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a11f293892f1af889bb5b9850c1d8f58e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a11f293892f1af889bb5b9850c1d8f58e">repair</a> ()</td></tr>
<tr class="separator:a11f293892f1af889bb5b9850c1d8f58e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aac228086b4b4f7afee6da6abfb06e993"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aac228086b4b4f7afee6da6abfb06e993">check_topology</a> ()</td></tr>
<tr class="separator:aac228086b4b4f7afee6da6abfb06e993"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2523b24915fcac8a358c6dbef74361ff"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a2523b24915fcac8a358c6dbef74361ff">volume</a> ()</td></tr>
<tr class="separator:a2523b24915fcac8a358c6dbef74361ff"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9e6b589b02a36301057883eb7b8e75ab"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a9e6b589b02a36301057883eb7b8e75ab">is_manifold</a> () const</td></tr>
<tr class="separator:a9e6b589b02a36301057883eb7b8e75ab"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a659046d9de88eb66f77181b3551d742f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a659046d9de88eb66f77181b3551d742f">WriteOBJFile</a> (const std::string &amp;output_file)</td></tr>
<tr class="separator:a659046d9de88eb66f77181b3551d742f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af0cd826c02d60fd188015858fda03074"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#af0cd826c02d60fd188015858fda03074">scale</a> (float factor)</td></tr>
<tr class="separator:af0cd826c02d60fd188015858fda03074"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aab68715fd5ec828ceec4e5c354b43b98"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aab68715fd5ec828ceec4e5c354b43b98">scale</a> (const <a class="el" href="class_slic3r_1_1_pointf3.html">Pointf3</a> &amp;versor)</td></tr>
<tr class="separator:aab68715fd5ec828ceec4e5c354b43b98"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa0b52c984b1529bfcc6c563a228194ad"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aa0b52c984b1529bfcc6c563a228194ad">translate</a> (float x, float y, float z)</td></tr>
<tr class="separator:aa0b52c984b1529bfcc6c563a228194ad"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af7f94e410f2b2f1379b239084fc15b36"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#af7f94e410f2b2f1379b239084fc15b36">rotate</a> (float angle, const <a class="el" href="namespace_slic3r.html#aec0518765dd6991c31ac6c40872edef8">Axis</a> &amp;axis)</td></tr>
<tr class="separator:af7f94e410f2b2f1379b239084fc15b36"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a92a73001e8fa8cf513a18a5465d43965"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a92a73001e8fa8cf513a18a5465d43965">rotate_x</a> (float angle)</td></tr>
<tr class="separator:a92a73001e8fa8cf513a18a5465d43965"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0be942dd560d8c0bf6fff6f1f3a6aef9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a0be942dd560d8c0bf6fff6f1f3a6aef9">rotate_y</a> (float angle)</td></tr>
<tr class="separator:a0be942dd560d8c0bf6fff6f1f3a6aef9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad82c1075191973c5e4fc2e81118537ce"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ad82c1075191973c5e4fc2e81118537ce">rotate_z</a> (float angle)</td></tr>
<tr class="separator:ad82c1075191973c5e4fc2e81118537ce"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a941b4123ba7e395f34301bf2aa9aa53b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a941b4123ba7e395f34301bf2aa9aa53b">mirror</a> (const <a class="el" href="namespace_slic3r.html#aec0518765dd6991c31ac6c40872edef8">Axis</a> &amp;axis)</td></tr>
<tr class="separator:a941b4123ba7e395f34301bf2aa9aa53b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acff2ed6c6254c62af18b99ecac7e1559"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#acff2ed6c6254c62af18b99ecac7e1559">mirror_x</a> ()</td></tr>
<tr class="separator:acff2ed6c6254c62af18b99ecac7e1559"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8ef79972e7f83fafd3db890fec712fba"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a8ef79972e7f83fafd3db890fec712fba">mirror_y</a> ()</td></tr>
<tr class="separator:a8ef79972e7f83fafd3db890fec712fba"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae944f47018c11b8cd10d7baeb83253d2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ae944f47018c11b8cd10d7baeb83253d2">mirror_z</a> ()</td></tr>
<tr class="separator:ae944f47018c11b8cd10d7baeb83253d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a37c9d7f764da35c0c480b635af3e0281"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a37c9d7f764da35c0c480b635af3e0281">align_to_origin</a> ()</td></tr>
<tr class="separator:a37c9d7f764da35c0c480b635af3e0281"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adbdcdb5388838e9cc8184e67efd439a1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#adbdcdb5388838e9cc8184e67efd439a1">center_around_origin</a> ()</td></tr>
<tr class="separator:adbdcdb5388838e9cc8184e67efd439a1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a59aff882672a341a8b5db9cbf4d03ce4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a59aff882672a341a8b5db9cbf4d03ce4">rotate</a> (double angle, <a class="el" href="class_slic3r_1_1_point.html">Point</a> *center)</td></tr>
<tr class="separator:a59aff882672a341a8b5db9cbf4d03ce4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aae04c786e876d03cb36d08827313477e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="namespace_slic3r.html#a02533897b506280a98d44794bad904a1">TriangleMeshPtrs</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aae04c786e876d03cb36d08827313477e">split</a> () const</td></tr>
<tr class="separator:aae04c786e876d03cb36d08827313477e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adaf5c32f88bb8664dc38166e0fa02343"><td class="memItemLeft" align="right" valign="top"><a class="el" href="namespace_slic3r.html#a02533897b506280a98d44794bad904a1">TriangleMeshPtrs</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#adaf5c32f88bb8664dc38166e0fa02343">cut_by_grid</a> (const <a class="el" href="class_slic3r_1_1_pointf.html">Pointf</a> &amp;grid) const</td></tr>
<tr class="separator:adaf5c32f88bb8664dc38166e0fa02343"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af06fdede750ab368ef3bcfb0927f4750"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#af06fdede750ab368ef3bcfb0927f4750">merge</a> (const <a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a> &amp;mesh)</td></tr>
<tr class="separator:af06fdede750ab368ef3bcfb0927f4750"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3b95085d339b4e4fa013ff237557907e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="namespace_slic3r.html#a9306b728b4672f5e56abe05ba7437fe1">ExPolygons</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a3b95085d339b4e4fa013ff237557907e">horizontal_projection</a> () const</td></tr>
<tr class="separator:a3b95085d339b4e4fa013ff237557907e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae477cf56210d976c04547c99d9c64a61"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_slic3r_1_1_polygon.html">Polygon</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ae477cf56210d976c04547c99d9c64a61">convex_hull</a> ()</td></tr>
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<tr class="memitem:a65f8cca8e3c7f493f13b94e95316a680"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html">BoundingBoxf3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a65f8cca8e3c7f493f13b94e95316a680">bounding_box</a> () const</td></tr>
<tr class="separator:a65f8cca8e3c7f493f13b94e95316a680"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab49fcbbf41f2a2ca340aeef4dc50bd83"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ab49fcbbf41f2a2ca340aeef4dc50bd83">reset_repair_stats</a> ()</td></tr>
<tr class="separator:ab49fcbbf41f2a2ca340aeef4dc50bd83"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab562eabfb188c584ed79f9a4bbbadc03"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ab562eabfb188c584ed79f9a4bbbadc03">needed_repair</a> () const</td></tr>
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<tr class="memitem:aff5908410672f10206876d0a5c52d3e1"><td class="memItemLeft" align="right" valign="top">size_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aff5908410672f10206876d0a5c52d3e1">facets_count</a> () const</td></tr>
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<tr class="memitem:ad1da3d91449e31fe562d889b7a982b1d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#ad1da3d91449e31fe562d889b7a982b1d">extrude_tin</a> (float <a class="el" href="namespace_slic3r.html#add47402365cb0ce998aa2e3740986978">offset</a>)</td></tr>
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<tr class="memitem:a2d89247104b407c487c6fef061035d3a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a2d89247104b407c487c6fef061035d3a">require_shared_vertices</a> ()</td></tr>
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<tr class="memitem:aab1e7933bbea882e16c50f28816325b2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#aab1e7933bbea882e16c50f28816325b2">reverse_normals</a> ()</td></tr>
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Static Public Member Functions</h2></td></tr>
<tr class="memitem:a465fa34a496fe929db5fb48fd040c8fb"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a465fa34a496fe929db5fb48fd040c8fb">make_cube</a> (double x, double y, double z)</td></tr>
<tr class="memdesc:a465fa34a496fe929db5fb48fd040c8fb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Generate a mesh representing a cube with dimensions (x, y, z), with one corner at (0,0,0).  <a href="#a465fa34a496fe929db5fb48fd040c8fb">More...</a><br /></td></tr>
<tr class="separator:a465fa34a496fe929db5fb48fd040c8fb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a104677199796b2deaa6f73df8c915fbe"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a104677199796b2deaa6f73df8c915fbe">make_cylinder</a> (double r, double h, double fa=(2 *<a class="el" href="namespace_slic3r.html#a5c9e075207afe0701500fff332a281bc">PI</a>/360))</td></tr>
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<tr class="memitem:a315f81a31082820426883ef4b5fc0ffd"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a315f81a31082820426883ef4b5fc0ffd">make_sphere</a> (double rho, double fa=(2 *<a class="el" href="namespace_slic3r.html#a5c9e075207afe0701500fff332a281bc">PI</a>/360))</td></tr>
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<tr class="memitem:a42cb31b8e8ca43e31b713ad73b04514e"><td class="memItemLeft" align="right" valign="top">stl_file&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a42cb31b8e8ca43e31b713ad73b04514e">stl</a></td></tr>
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<tr class="memitem:a5e42cbf1720ec7648e1c05598da60f20"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_slic3r_1_1_triangle_mesh.html#a5e42cbf1720ec7648e1c05598da60f20">repaired</a></td></tr>
<tr class="memdesc:a5e42cbf1720ec7648e1c05598da60f20"><td class="mdescLeft">&#160;</td><td class="mdescRight">Whether or not this mesh has been repaired.  <a href="#a5e42cbf1720ec7648e1c05598da60f20">More...</a><br /></td></tr>
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Friends</h2></td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a193142ccf13bbc7009cabd4907f76fe6">&#9670;&nbsp;</a></span>TriangleMesh() <span class="overload">[1/3]</span></h2>

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<h2 class="memtitle"><span class="permalink"><a href="#ae0d15595597f022a11057ba1e9703c57">&#9670;&nbsp;</a></span>TriangleMesh() <span class="overload">[2/3]</span></h2>

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          <td class="paramtype">const <a class="el" href="namespace_slic3r.html#a3e902317d6a5dd562530764ca117df76">Pointf3s</a> &amp;&#160;</td>
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          <td class="paramtype">const std::vector&lt; <a class="el" href="class_slic3r_1_1_point3.html">Point3</a> &gt; &amp;&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a0a7db7f1f6a68c3195d7217c23a195ab">&#9670;&nbsp;</a></span>TriangleMesh() <span class="overload">[3/3]</span></h2>

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<h2 class="memtitle"><span class="permalink"><a href="#aefe1df9108630f6940e000f2f3ab3350">&#9670;&nbsp;</a></span>~TriangleMesh()</h2>

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<h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a37c9d7f764da35c0c480b635af3e0281">&#9670;&nbsp;</a></span>align_to_origin()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#adbdcdb5388838e9cc8184e67efd439a1">&#9670;&nbsp;</a></span>center_around_origin()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#aac228086b4b4f7afee6da6abfb06e993">&#9670;&nbsp;</a></span>check_topology()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#ae477cf56210d976c04547c99d9c64a61">&#9670;&nbsp;</a></span>convex_hull()</h2>

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          <td class="memname"><a class="el" href="class_slic3r_1_1_polygon.html">Polygon</a> Slic3r::TriangleMesh::convex_hull </td>
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<h2 class="memtitle"><span class="permalink"><a href="#adaf5c32f88bb8664dc38166e0fa02343">&#9670;&nbsp;</a></span>cut_by_grid()</h2>

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          <td class="memname"><a class="el" href="namespace_slic3r.html#a02533897b506280a98d44794bad904a1">TriangleMeshPtrs</a> Slic3r::TriangleMesh::cut_by_grid </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="class_slic3r_1_1_pointf.html">Pointf</a> &amp;&#160;</td>
          <td class="paramname"><em>grid</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ad1da3d91449e31fe562d889b7a982b1d">&#9670;&nbsp;</a></span>extrude_tin()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::extrude_tin </td>
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<h2 class="memtitle"><span class="permalink"><a href="#aff5908410672f10206876d0a5c52d3e1">&#9670;&nbsp;</a></span>facets_count()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a3b95085d339b4e4fa013ff237557907e">&#9670;&nbsp;</a></span>horizontal_projection()</h2>

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          <td class="memname"><a class="el" href="namespace_slic3r.html#a9306b728b4672f5e56abe05ba7437fe1">ExPolygons</a> Slic3r::TriangleMesh::horizontal_projection </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a9e6b589b02a36301057883eb7b8e75ab">&#9670;&nbsp;</a></span>is_manifold()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a465fa34a496fe929db5fb48fd040c8fb">&#9670;&nbsp;</a></span>make_cube()</h2>

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<p>Generate a mesh representing a cube with dimensions (x, y, z), with one corner at (0,0,0). </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a104677199796b2deaa6f73df8c915fbe">&#9670;&nbsp;</a></span>make_cylinder()</h2>

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<p>Generate a mesh representing a cylinder of radius r and height h, with the base at (0,0,0). param[in] r Radius param[in] h Height param[in] fa Facet angle. A smaller angle produces more facets. Default value is 2pi / 360. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a315f81a31082820426883ef4b5fc0ffd">&#9670;&nbsp;</a></span>make_sphere()</h2>

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<p>Generate a mesh representing a sphere of radius rho, centered about (0,0,0). param[in] rho Distance from center to the shell of the sphere. param[in] fa Facet angle. A smaller angle produces more facets. Default value is 2pi / 360. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#af06fdede750ab368ef3bcfb0927f4750">&#9670;&nbsp;</a></span>merge()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a941b4123ba7e395f34301bf2aa9aa53b">&#9670;&nbsp;</a></span>mirror()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::mirror </td>
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<h2 class="memtitle"><span class="permalink"><a href="#acff2ed6c6254c62af18b99ecac7e1559">&#9670;&nbsp;</a></span>mirror_x()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a8ef79972e7f83fafd3db890fec712fba">&#9670;&nbsp;</a></span>mirror_y()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#ae944f47018c11b8cd10d7baeb83253d2">&#9670;&nbsp;</a></span>mirror_z()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#ab562eabfb188c584ed79f9a4bbbadc03">&#9670;&nbsp;</a></span>needed_repair()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a6e09124a86716072d6a5bf16a68409bb">&#9670;&nbsp;</a></span>operator=()</h2>

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          <td class="paramtype"><a class="el" href="class_slic3r_1_1_triangle_mesh.html">TriangleMesh</a>&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#af2f81d94450674bf72246258645933cc">&#9670;&nbsp;</a></span>ReadSTLFile()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a11f293892f1af889bb5b9850c1d8f58e">&#9670;&nbsp;</a></span>repair()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a2d89247104b407c487c6fef061035d3a">&#9670;&nbsp;</a></span>require_shared_vertices()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::require_shared_vertices </td>
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          <td class="memname">void Slic3r::TriangleMesh::reset_repair_stats </td>
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<h2 class="memtitle"><span class="permalink"><a href="#aab1e7933bbea882e16c50f28816325b2">&#9670;&nbsp;</a></span>reverse_normals()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::reverse_normals </td>
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          <td class="memname">void Slic3r::TriangleMesh::rotate </td>
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          <td class="paramkey"></td>
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          <td class="paramtype">const <a class="el" href="namespace_slic3r.html#aec0518765dd6991c31ac6c40872edef8">Axis</a> &amp;&#160;</td>
          <td class="paramname"><em>axis</em>&#160;</td>
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          <td>)</td>
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          <td class="memname">void Slic3r::TriangleMesh::rotate </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="class_slic3r_1_1_point.html">Point</a> *&#160;</td>
          <td class="paramname"><em>center</em>&#160;</td>
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          <td></td>
          <td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a92a73001e8fa8cf513a18a5465d43965">&#9670;&nbsp;</a></span>rotate_x()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::rotate_x </td>
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          <td class="paramname"><em>angle</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a0be942dd560d8c0bf6fff6f1f3a6aef9">&#9670;&nbsp;</a></span>rotate_y()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::rotate_y </td>
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<h2 class="memtitle"><span class="permalink"><a href="#ad82c1075191973c5e4fc2e81118537ce">&#9670;&nbsp;</a></span>rotate_z()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::rotate_z </td>
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          <td class="paramname"><em>angle</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#af0cd826c02d60fd188015858fda03074">&#9670;&nbsp;</a></span>scale() <span class="overload">[1/2]</span></h2>

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          <td class="memname">void Slic3r::TriangleMesh::scale </td>
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          <td class="paramname"><em>factor</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#aab68715fd5ec828ceec4e5c354b43b98">&#9670;&nbsp;</a></span>scale() <span class="overload">[2/2]</span></h2>

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          <td class="paramtype">const <a class="el" href="class_slic3r_1_1_pointf3.html">Pointf3</a> &amp;&#160;</td>
          <td class="paramname"><em>versor</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#aae04c786e876d03cb36d08827313477e">&#9670;&nbsp;</a></span>split()</h2>

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          <td class="memname"><a class="el" href="namespace_slic3r.html#a02533897b506280a98d44794bad904a1">TriangleMeshPtrs</a> Slic3r::TriangleMesh::split </td>
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          <td> const</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a83ae150823ff9e0815c0b42fb1b21ea4">&#9670;&nbsp;</a></span>swap()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#aa0b52c984b1529bfcc6c563a228194ad">&#9670;&nbsp;</a></span>translate()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::translate </td>
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          <td class="paramkey"></td>
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          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>z</em>&#160;</td>
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          <td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a2523b24915fcac8a358c6dbef74361ff">&#9670;&nbsp;</a></span>volume()</h2>

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          <td class="memname">float Slic3r::TriangleMesh::volume </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a2ef5e81ea5384d64086270ef382863f3">&#9670;&nbsp;</a></span>write_ascii()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::write_ascii </td>
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          <td class="paramname"><em>output_file</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#aa11877f13a283c2308e72656825eb0bc">&#9670;&nbsp;</a></span>write_binary()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::write_binary </td>
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          <td class="paramname"><em>output_file</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a659046d9de88eb66f77181b3551d742f">&#9670;&nbsp;</a></span>WriteOBJFile()</h2>

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          <td class="memname">void Slic3r::TriangleMesh::WriteOBJFile </td>
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          <td class="paramname"><em>output_file</em></td><td>)</td>
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<h2 class="groupheader">Friends And Related Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a0c6ab4d441e7a973b9f7b5e4edd928c8">&#9670;&nbsp;</a></span>TriangleMeshSlicer< X ></h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a6cdbd858ef3cf5f3534b076fd43538c8">&#9670;&nbsp;</a></span>TriangleMeshSlicer< Y ></h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a4309abeac8858ad5767d5c5e4f258197">&#9670;&nbsp;</a></span>TriangleMeshSlicer< Z ></h2>

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      <table class="memname">
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          <td class="memname">friend class <a class="el" href="class_slic3r_1_1_triangle_mesh_slicer.html">TriangleMeshSlicer</a>&lt; <a class="el" href="namespace_slic3r.html#aec0518765dd6991c31ac6c40872edef8a4ff0bb5a0a25cbaf7b74abc10f83e87e">Z</a> &gt;</td>
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<span class="mlabels"><span class="mlabel">friend</span></span>  </td>
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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a5e42cbf1720ec7648e1c05598da60f20">&#9670;&nbsp;</a></span>repaired</h2>

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          <td class="memname">bool Slic3r::TriangleMesh::repaired</td>
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<p>Whether or not this mesh has been repaired. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a42cb31b8e8ca43e31b713ad73b04514e">&#9670;&nbsp;</a></span>stl</h2>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>src/libslic3r/<a class="el" href="_triangle_mesh_8hpp_source.html">TriangleMesh.hpp</a></li>
<li>src/libslic3r/<a class="el" href="_triangle_mesh_8cpp.html">TriangleMesh.cpp</a></li>
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